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Development on Splitgate is only about 25 percent complete

Splitgate was first released in 2019 and while it did well at first, it quickly dropped off the radar for most folks. But earlier this year the game made its leap to consoles and almost overnight became a massive success. Now the devs, with more money and investors, are excited about the future and have big plans for the suddenly super-popular Splitgate.


“The scope of what we can do is now through the roof,” Proulx explains. “There’s so much we couldn’t think about because we were a tiny team with a tiny budget, but now everything is on the table. We’re focusing on the long term — I look at the game as being 25% done. We don’t need to be Fortnite tomorrow, but now it really is about building the next Riot Games, the next big games business.”




1047 Games' original take on a Halo-meets-Portal hybrid was originally planned to leave early access in July, but the game's console beta launch prompted a massive boost in player numbers, leading the developer to delay its full launch indefinitely so it could continue working on improvements. Now, after securing over $100 million in funding from investors, we have a much clearer idea of the project's scope. In a new interview with TechCrunch, 1047 Games CEO and co-founder Ian Proulx says the game is still in the early stages of development.

It's safe to say that 1047 has some pretty big ambitions thanks to the success of Splitgate. Looking at the game, there has been no mention as to when it will officially leave its beta state and enter 1.0, but speaking about the future, Proloux did tell TechCrunch, "We're still operating like the indie team that had to stay close with our community. We're still in that mindset. But now we just have a ridiculous amount of money."

Splitgate is a competitive online free-to-play shooter that plays a lot like Quake 3 or classic Halo, but with the added wrinkle of player-controlled portals. These portals allow for some wild moments and crazy plays. After launching on consoles in July, the game’s player base exploded, hitting over 2 million active players in two weeks. This led to some nasty server issues and 1047 Games scrambled to keep up with the now huge player count.

Splitgate was set to launch properly back July on PC, Xbox One, Xbox Series X/S, PS4 and PS5. But 1047 Games delayed the full Splitgate launch until August thanks to the immense popularity of the game, where the title saw more than 10m downloads in under 30 days.

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